

Learn powerful magic and knowledge from Professors Dumbledore, Snape, and more. Explore never-before-seen rooms of Hogwarts Castle and investigate ancient mysteries. Make sure to check out our other Harry Potter: Hogwarts Mystery guides, including how to play for free longer.YOU have been chosen to attend Hogwarts School of Witchcraft and Wizardry! Embark on your own adventure in this all new RPG set in the wizarding world, years before Harry Potter received his Hogwarts letter. Gems are a good second choice when available so you can start stockpiling in case you want to buy some energy down the road. It goes without saying that with energy as precious as it is in Hogwarts Mystery, you should go with that unless it’s the final star of a lesson, in which case you’re getting a full energy refill anyway. Most often, these are XP to increase a specific stat for your character, but the selection sometimes includes coins, energy and even Gems. Choose energy as your star rewardĮvery time you earn a star during a lesson or encounter, you’ll be able to pick from three different rewards. Checking all of them to see which one can be completed quickest can help you conserve your energy, and if you get lucky and the rewards work out in your favor, you can possibly cruise through the whole deal more efficiently. That, in turn, will give you a task to complete simply by tapping it on it a certain number of times, using one point of energy for each tap.įinishing one of these tasks will earn you rewards that include XP for your student, coins and occasionally a point or two of energy, though you won’t know until you actually finish the task if that’s the case.īonus tip: If you have multiple tasks to choose from, tap on them once just to see how much energy they cost to complete and then tap somewhere else, like on the blank ground, so you won’t commit to that task. Finish certain tasks within a lesson or encounterĪs you’ll quickly learn once you start playing Harry Potter: Hogwarts Mystery, finishing a lesson or encounter means tapping on any person or object with a glowing blue outline. Wait just long enough to have enough energy to knock out that final star, and when you do, you’ll have a full magical tank to continue playing. You can use this to your advantage when you are close to finishing one but run out of energy. Once you finish the entire lesson or encounter - that is, once you’ve earned enough stars to pass it and move on - you’ll get a complete energy refill. This is true of some non-lesson encounters as well. Every time you tackle a lesson, you’ll need to use energy to complete certain tasks that earn you stars before the lesson’s time limit expires. Finish certain tasks within a lesson or encounterĬomplete one whole lesson or encounter that uses energy.

Complete one whole lesson or encounter that uses energy.
